![]() ![]() Armed with a bow, the Hunter sprints across the world while shooting floating talismans that replenish an ever-draining dash meter. The game’s unique movement system provides a magnificent sense of momentum. To put things right again with nature and the world at large, she must cleanse the cursed gods and switch off the radiating red towers that look like the Eye of Sauron. The Hunter has traveled to a distant land where the requisite giant animal deities have been cursed and struck down. The forces of light and darkness are at it again in Giant Squid’s open-world game. That familiarity suggests an intent to transcend the thick muck of video game cliché in which The Pathless stands, and what’s most disappointing is that the game almost manages to do so. While the PS5 version may not be leaps and bounds ahead of the PS4 version, what has been added does give it a different feeling and an overall, a slightly more pleasurable experience.There’s something almost defiant about how prototypical and familiar The Pathless is, treading as it does territory worn not only by Shadow of the Colossus and The Legend of Zelda, but the countless other media they’ve likewise inspired, to say nothing of further forbearers like Hayao Miyazaki’s Princess Mononoke. With the PlayStation 5 version, it loads quicker, runs better, looks more refined and has the added immersion of the Dualsense features. So, The Pathless was already a great game, in fact, we gave it a 9 our PlayStation 4 review. Audio work is a strange beast but I have noticed quite a step up playing PlayStation 5 games and The Pathless is no different. Rather than the audio coming out of the headphones I was using, it sounded a lot more like I was in the middle of the world, atmosphere, and environment. Whilst definitely looking better, the differences are minor, and both versions of the Pathless look nice.įrom an audio standpoint, again, The Pathless had good audio before but I did notice a richer, more refined audio experience on the PlayStation 5. It just shows how much of a good job was done on the PS4 version, visually they look very similar but overall, the PS5 version is a tad prettier on the eye and feels smoother and it runs like butter on Sony’s next-gen monster. You would have to see them side by side to see it but it is there, it’s very subtle. It looks sharper, more refined and the colours just pop off the screen. Graphically, while The Pathless was already a beautiful game It looks stunning on the PlayStation 5. It’s a few small things in theory, but they add so much to the overall experience. The right side of your controller will have a subtle vibration when you jump, the left side will slightly vibrate when you let loose an arrow and you can feel every bow draw on the adaptive triggers. The Pathless was a great experience anyway but now it is heightened by the amazing new qualities of PlayStation’s new controller. The haptic feedback and adaptive triggers are game-changing features. The Dualsense is where you will get the biggest improvement for The Pathless. Time is money though so any wiggle-room will be happily accepted. All in all, the SSD does shave a nice chunk of time off the PS5 version but the Pathless was already quite good in this department anyway, so it is by no means a game-changing feature. It’s not too shabby either way but a nice boost to load times is never frowned upon. No room for checking your Twitter or making a brew now!įrom the menu to gameplay takes 7 seconds on the Pro and 4 seconds on the PS5. From clicking the game tile to hitting the menu screen takes 30.58 seconds on the Pro and 18.5 seconds on the PS5, not far off half the time. The solid-state drive is a much-touted part of the PlayStation 5, but how much does it affect The Pathless? Well, quite a bit actually, I even dragged out the old PS4 Pro to do a few comparisons for you lucky people. The Pathless has a lovely, ethereal quality to it. ![]()
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